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Just add a Modifier to each Object and use the same Armature as ‘Object’
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Add the Empties, Goto Pose mode, Select the relevant Empty and Shft-Select the Bone, Ctrl-P “to Bone”.
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Just add a Modifier to each Object and use the same Armature as ‘Object’
Add the Empties, Goto Pose mode, Select the relevant Empty and Shft-Select the Bone, Ctrl-P “to Bone”.
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