Hi all. My first post on here . I’m sharing a render of my attempt at creating a photo-Realistic bell and a wind Chime. I tried to keep it as simple as possible and focus more on details. Textured in blender and a tiny bit of grading with the compositor.
Thanks for the tip. I guess a little more light would make it better. I had to put a light source in the bell so the ball becomes visible in the render but didn’t consider the rest of the roof.
Wouldn’t that depend on a couple factors such as camera sensor size, lens, aparture and exposure and of course post process? The backlight would also have influence over this.