Hi after my failed Audi 50 Project I am now making an Audi 80 because I think it will be easy to model^^
I’ve already made the hood and the doors and am now trying to do the fender…
Here is the whole car and a picture of the rendered hood:
so the fender sucks^^ anyway I tried a bit and made the old Audi-Logo
[ATTACH=CONFIG]207786[/ATTACH][ATTACH=CONFIG]207787[/ATTACH]
So far so good, but I would suggest turning on Optimal Display on the Subdivision modifier so you can relieve your eyes of viewing thousands of tiny faces. :RocknRoll:
thanks I still don’t know many functions of the program…
Doesn’t seem like you are using Smooth Shading… Nice work atm.
no, but maybe I will use it when I render the whole car…
the fender is almost done. only one or two edge loops are missing but I will fix that when the doors are done (this may be a big problem^^)
this is my progress:
as you can see i did the turning light - at least the surface… and the next thing will be front lights & the grill
this seems to become a monologue but i will go on…
this i the rear part and the tire with hubcap but i don’t like the color of the tire - too bright anyway there is still a lot of geometry to do before i can fix that
Very nice jobs on the wheels! And overall good work.
thank you! here are the grill and the front lights - atm i am not sure if i should make the lights as a texture or really try to model them the first one would definetely be easier but the second one looks better… or let’s say: should look better^^
looks good to me
thanks
the grill and the headlights are done:
even if the headlights seem a bit dark in comparison to the too bright audi-logo^^
Very nice job again!
what do you think about hte door handle?
and another update: so far, the roof and the windows are almost done (except for the plastic parts)
looking very good, but you really need smooth shading, really, it doesn’t hurt and it’s just a click… only thing to have in mind is that you may need to apply edge split modifier, and maby recalculate normals (ctrl-n in edit mode with all selected)
i don’t know how you could see the wrong normals but i corrected all. and here is the render with subsurf ON:
Attachments
looking really nice