Audi Q7

Hey everyone,

This is my latest work, that I’ve been busy with for the last 2 weeks. I actually finished modeling it and texturing, (took me 7.34 hours to render it in BI - damn that "constant QMC takes time) ,

But before I consider it finished, I decided to post it in Focused Critique, so I can hear other ppl’s opinion about how I can Improove my car.
My main aim is to get the image as close to reality as possible. I dont want to make a fancy background or anything. (Even though I thought of it).
I’ve spotted a few my own mistakes AFTER 7 hours of rendering, but before I change it and re - render it I would like to hear your critiques and suggestions.

Thank you

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Cant say much… Looks pretty real at first glance… but after while staring it… there seems to be something wrong. Not sure what. One thing is the bonnet… it looks like it has little “bumbs” in it… Also the material on the sidemirrors looks odd. Not sure what Audi uses on them… it might look exactly right, but to my eye it seems bit too “glass” like…

Nice work anyway. :slight_smile:

Hey…thx for the comment Eradicor. Yeah there were bumps on the bonnet, I tried to smooth it and I think it looks better. I dont know why my mirror looks that way - its the same material as the rest of the car body.
I also put some low profile wheels, foglights ( I forgot them in the previouse render) ,rear view mirror.
Take care everyone

windshield wipers would go a long way, i think. and the glass material doesn’t seem right.

thumbnail looks amazing, bigger it looks alright. i think its mostly the glass material.

Thanks a lot man, but in Q7 you can not see the wipers on the front.

About the glass material…yes I know its not exactly the same material as the original one, but while I was playing with it, i liked it, so its kinda my taste. :slight_smile:

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Try it with similar coloring. You got “flakes” on the carpaint do you?

Do you mean like an original one? yeah…maybe I should.
The paint is just glossy, no flakes.

You could try adding a license plate on it if you want to take it a step further.

You did a good job!

There are a few spots that aren’t quite right IMO.
I hope it’s clear what I mean in the image.

/gallardo

ps: I’m sorry for the crappy jpg-compression (> skirt looks too fat, too straight)

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Are those two renders, or is one the real version and the other the Blender version?

gallardo: thanx for all the afford man. I see what you mean. Oh well…I was a bit in a hurry to make this car ( still dont know why).

IronShield: both renders are mine. Its just an updated version

Your model and textures look excellent to me, although I’m not very familiar with the car. However, to achieve realism, you need better lighting and possibly some material adjustments. To me, the lighting seems a little bland and just doesn’t show off the car as well as your model deserves. It needs contrast. Look at the lighting in this image off google:
http://www.audi.de/etc/medialib/cms4imp/audi2/emotion/entertainment/gallery.Par.0266.Image.jpg

It’s got strong shadows, but the fill lights are strong enough to bring out some nice highlights on the body.

Also, having even a simple background or a studio setup could improve the look of you car by giving it something to reflect.

Check out the nice setup by Kroni (second image from the top):
http://blenderartists.org/forum/showthread.php?t=103964

Nice work so far,
I wish you good luck with your project.

Thanks frodo2975. You are right about the lighting…I must definitely consider that when will be working on my next project.

Originaly I wanted to make it on a stage, with a crowd in the background and some nice spotlight from the top, but that made the car look too dark. So I decided to make a lighter background.

Oh well…thats how we learn.

Take care.

Ah. I see now. Nice job on both!