Other study of car shader and environment in Blender, i used speedtree too, and Photoshop for post-production, i tested the sun beams in compositing, i loved (=.
You’re on the #featured row!
I was thinking that the scenery was an HDRi Well done!
Perfect job with the car too!
Did you use the shrink-wrap method? Because it looks like you’ve used it correctly.
The renderings will get even better when adding a little of DoF effect.
Currently it is artificially sharp.
Very nice work !
The plugin Rigacar control this for u automatically. ^^
first best car render of 2020 to me , well done indeed!
Super nice scene man!
Did you also model the Audi?
I hate model cars haha, i get from web some models.
I featured you on BlenderNation, have a great weekend!