Hey everyone,
Now the Auto Eye is an actually add-on I can post it here. 
The new version it’s still in beta, but it’s already available as a free update at the Blender Market and Gumroad.
I’ll start posting news about it here too.
Kind regards,
Lucas.
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Hey Blender Artists!
I’m proud to announce the release of the v03 of the Auto Eye.
A lot of improvements were done to the add-on, texture/material improvements and improved baked, now you can bake color, specular, roughness and bump maps. This new version works on Blender 2.81, 2.82 and will be updated if needed for the next versions.
Feel free to ask any questions below.
Hope you like it and here is the link to the Blender Market page.
Changelog Version 0.3
- List item
- Added Dark Ring distortion
- Crypts Rotation
- Collarette Opacity
- Simple Add-on
- Fake Shadow on SCLERA material for Eevee
- Pupilarry Hardness
- Bake Color, Specular, Roughness, Bump and Cornea Mask
- Fix Collarette Opacity/Scale
- Add more bump imperfections on the CORNEA/SCLERA material
- Unjoin Iris for better result of the Subsurface
- Improved Fake Shadow
- Improved Veins Bump
- SUBSURFACE Radius controlled by a driver
- Mix imperfection map with the roughness
- Improved Cornea Mask Hardness
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