(Edit: I think I described the problem much better in a follow-up post down below this one, sorry for the confusing initial explanation.)
This is driving me crazy. Please bear with me while I explain my issue. Let me know if my description isn’t making sense and I can record a video to show my issue more clearly.
I come from 3D Coat so I was very happy that Blender has a similar way to snap to orthographic views. I use middle mouse to rotate the camera around to about where I want it, then hold Alt until it snaps. I’m aware that I could hold Alt THEN move the mouse to snap to orthographic views, but I prefer the first way because it gives me more control over what angle I’m viewing my scene from when I snap to orthographic view.
This all works flawlessly except for one issue. I frequently snap to top orthographic view to move stuff around in my scenes. As long as I snap to top orthographic on a cardinal angle, I’m good; the mode is “Top Orthographic” and the Auto Perspective option snaps me back to perspective view when I rotate the camera.
However, I often snap to top down orthographic view at a 45 degree angle without even meaning to. This is actually nice because again, it lets me view my scene from the angle I choose. However, the mode is labeled as “User Orthographic” instead of “Top Orthographic”. Therefore, when I rotate my view, I stay in “User Orthographic” mode and have to hit Numpad5 to go back to regular perspective mode. Curiously, it’s only the 45-degree top-down views that are affected by this; the 45-degree side angles don’t put me into “User Orthographic” mode.
Is there ANYTHING I can do about this? The camera system is almost perfect, but I’m constantly accidentally snapping to “User Orthographic” mode when going to top-down view, and then when I want to rotate back to normal camera view I find myself stuck in orthographic mode until I hit Numpad5. Why isn’t the 45 degree angle top view also considered “Top Orthographic” (as opposed to the cursed “User Orthographic”) so that it can affected by the Auto Perspective setting? Or why can’t I just disable these 45 degree “User Orthographic” angles? I don’t want to go into User Orthographic view unless I choose to by pressing Numpad5! I wish I could disable the ability to snap into “user orthographic” mode with Alt+MMB because it’s really screwing with my workflow in Blender.