Im trying to rig my Dustin character with autorig pro. Ive never used a blender autorig so not sure what bone is causing these defects for weight painting corrections.
When I roll the foot the shoe falls apart. When I open the jaw, the face falls apart in the jaw area and the lower neck piece shoots out. Not sure how to find where the trouble weights are.
Also I have hair, hat, eyebrow and eyelashes I need to attach. The rig didn’t let me attach those in the initial creation of the rig. How do I do that. The main hair is a scalp with particles. The eyebrows and lashes are objects with geonodes hair.