Autodesk releases open source GPU path-tracing renderer Aurora

Autodesk has released an open source GPU path-tracing renderer named Aurora:

It might be interesting if someone develops a Blender add-on for it.

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Haven’t tried it, but in theory it should be fairly easy to integrate Autodesk’s renderer through AMD’s hydra add-on.

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According to the last render meeting, Hydra/Material X could possibly be in 3.5 in some form, if I am reading this correctly:

  • Hydra / MaterialX:
    • The required library updates for this are getting closer to ready, MaterialX support is in the VFX platform 2023 branch and the new Rocky Linux builder is on the buildbot. Mainly waiting on all platform maintainers to be available now to do the actual library update.
    • The timeline for landing this in 3.5 is pretty tight, especially since Brecht will be on Holidays in the last weeks before bcon1 ends. Brian will try to get initial patches for review up as soon as possible.

2022-11-30 Render & Cycles Meeting - Blender Development / Meetings - Blender Developer Talk

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