Animating a walking multilegged arthropod can be an extremely tedious business, especially when you decide to change something about the walk! As I intend to use this character quite a bit, I decided to build a fully driver controlled “rig” that makes it easy(ish) to make him walk along even uneven surfaces! This sequence uses only six keyframes, four of those to make him stop and restart!
Here’s a look at the invisible rig that moves his body and feet.
Enjoy!
