B3.2 Advice for modeling broken walls

hmmmm indeed there is :slight_smile:

I already used this here: Carcassonne Medieval city - #380 by pitibonom

the thing is that it is not as convenient as an automated solution would be :wink:
something like drawing an overall curve on the wall and blender randomizes some vertex positions and cuts the wall, also allowing the preview & adjust the final result…

And i confess i’m lazy and prefer make the computer work instead of my mouse :wink: