I was just about rendering an animation in which I added an image as a background with the compositor. The thing is whenever I try to move the camera the background “follows” that camera movement and I don’t want it to happen. I’ve found two possible solutions but any of them seems to fit me. One was using a texture for the world but I think that only works with 360º photos and the one I wanted to use was a regular photograph (although I could search for a nice one), the other one was using a plane textured with the desired photograph but that completely blocks my sun lamp. So, what could I do to fix the issue?
Thanks in advance.