Hello,
I’m using v 2.62 . I’ve applied a blend texture to an object (the background) and added 10 colours so that I could have the effect of the colours of the background changing throughout the animation. However, the colours are not mixing properly but are rendered in bands of colour. This also happened when I set the World colour to a solid black and moved the camera around. Are there any fixes for this? Could it be anything to do with the lighting I’m using (just environment lighting in the world settings).