I believe I have looked at pretty much every related thread on the net and I am stumped. I have tried a number of HDRi’s (using nodes - environment texture) but I deleted it from this file as I couldn’t upload it due to size constraints.
The problem is that I want to be able to see a HDRi through the window so there is a backdrop of some sort. Whether the window (with glass) is there or not makes no difference: it renders as black in cycles. (I used the node setup from a blender guru vid). I imagine that I must have somehow turned something off in the early stages. The light from the HDRi seemed to be OK - my first render was with it set to transparent and I’ve tried toggling that option a number of times with combinations of other options (ie ray visibility/camera). The HDRi is visible in the viewport - I’m using perspective view (but I guess that should not affect the render anyway?)
Going in circles so now I’ve come pleading for help.
Thanks in advance
bathroomQ.blend (3.9 MB)