Bad trip on breakfast...

(YAYA) #1

I would like some feedback on this:

(Sorry for the bad link up there!!) :frowning:

(VelikM) #2

Looking good. The butter looks like plastic though.

(bg3D) #3

WHO ARE YOU?! You totally rock, dude! Where did you come from?!
Can’t wait to show my friend, he loves the Les Pauls too.
Nice Goin!

(pofo) #4

Me likes :slight_smile:

Lovely light

  1. pofo

(rogerm3d) #5

Very nice looking. At first i thought the guitar and toaster were pluged into each other. :stuck_out_tongue:
Cool though you put the instrument in a scene.
Agree with all above points/questions.

(shibbydude) #6

The particle systems could use a little work. The burner is too bright. Use a lower alpha value and make more particles on the steam. Other than that, great work! Nice lighting.

(Pooba) #7

Wow! That’s good, but i do think the butter lookes kinda plastic. Or is it that american cheese? that would make sense…


(Jolly Gnome) #8

Nice work! :o
But try to tune up the lightning a bit, it’s a bit dark scene. Also, it could be better if you’d use the real env-maps from the scene on the toaster and the teapot.

(shibbydude) #9

what exactly is that stuff in the bowl? hmmmmmmm?

(YAYA) #10

Ok, great! lot of answers, thanks!
For the chrome texture, I don’t want to use real env-map, I prefer to keep the “artificial illustration style” that is given by the gradient!(question of taste).

Concerning the gaz flame, I think to model directly the flames with meshes(it will give me more control over the texturing).

And finally, for the “american butter cheese”, It’s true that there’s somthing to do and quickly!! :smiley:

(But Jesus, nobody noticed the littles pieces of bread that lies on the table below the knife, cruel world!!) :frowning: