Bake texture without shadows?

I have a mountain model with a texture I did in cycles render (with multiple textures) and I want to bake the whole texture so I can import it to Unreal Engine 4. That is, I don’t want shadows in it.

This is the texture I got from baking:

As you can see there are shadows in all the texture, which I don’t need, because it’s the light in Unreal Engine the light I want to illuminate the mountain.

And these are the settings in the Bake section:

Thank you very much!