Hi,
I’m trying to render a normal map of a glove I modelled in blender (just to practice the process) but every time I bake it, the normal map comes out grey. Aren’t normal maps supposed purple. Even if this glove doesn’t have any deformations it should still appear as a blank purple image, right?
I’ve attached the blender file to show what I mean.
Attachments
normal_map_problem_example.blend (674 KB)