Baked wheel combines with all objects

After baking wheel when I try to combine all object but the baked wheel passes all around the objects I want it to be combine only with wheel , how can I achieve this

So you got a solution on the Wheel bake thread… fine… but i’m afraid that i didn’t understand your question:

“After you have baked the wheel profile geometry to a map. You want to combine your wheel object with the other parts of the unicycle. But the baked wheel texture is all over the other parts?”

Do you had a material on the other parts? If not then the combination now has the wheel material all over it… you may have to add a material and assign it to the rest?

1 Like

yes you got it right, thanks this solved my problem