Baking a brick texture

I’m trying to export a tower model for part of a level in a unity game as an fbx. However, it always comes out with no texture. I was told I need to bake the texture or displacement, how would I go about doing that?

IMO it’s too much to explain thoroughly in a single post. There are however tutorials out there, such as this one:

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thanks for the video, was mauch simpler than i thought

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