Baking Ambiant occlusion to Vertex color blender 3.3.1


i am trying to figure how to bake an AO from the shader to the Vertex color (Red mabe)

But i Can’t find the Bake Tab anywhere. is there any way I can do this with this version of blender???


The Bake option is only available when using Cycles render.

Then you can follow this tutorial, which might help you further,

Happy Blending!

Thanks ill keep a look at it.

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