Baking texture does nothing

I’m trying to make a model for a game, and I cant bake the texture. I’ve tried multiple “fixes” but none of them have worked for me.

My blend file is:

Hi @Rydonz,

Because you are using an Emision Shader in the node tree, you cannot output just a diffuse channel. If you want to bake what you see in the viewport, use the Combined:


Note - this will not make the texture ‘glow’ you’ll need to do this separately in another shader as emision is not a ‘texture’ as such.

Here’s a lo-res version of the bake with combined:

and in a new shader: