Baroque Museum Visualization

I always wanted to try baroque architecture, so this project was to practice on that specific architectural style, creating a museum/gallery. I wanted to also create an animation showing the whole scene up close but I run out of memory and the renders were huge. Maybe I’ll render more images of the scene in the future.
For this project I used Blender 3.0, Poliigon textures and assets from Sketchfab ( for the statues) and National Gallery of Art (for the paintings). The scene was rendered using Cycles (3840x2160 at 4096 samples) with an i5 11600K and took me about two weeks to complete. Post processing was done in Lightroom and Photoshop.
I would love to hear your thoughts on the final image, as well as critiques on how I can improve next time.

8 Likes

I featured you on BlenderNation, have a great weekend!

Thank you Bart. Great way to start the weekend! :grin:

1 Like