Two low poly barrels for my game dev storage project. Metal goes with 1.5k tris and 2.5k tris for the plastic barrel. Game-ready objects with textured and bakes PBR maps.
Baked in Marmoset Toolbag, a painter in Substance. Modeling, and rendering is done in Blender.
Here is some Physics animation test. Just for dun and something new.
More works on my Artstation page