Bas-relief in blender

I would like to share with you something based on bas relief in Blender, I recently found this addon that has solved several things for me, the workflows of some projects I have done have become much easier, and it is also something that can help in other industries such as CNC. I am talking about bildeform, an addon that allows you to easily generate a height map (from what I have researched, it uses very advanced algorithms) that generates very impressive results. Compared to traditional methods, it seems to me to be a huge difference that facilitates flows and gives better results, as I already mentioned. I must add that the potential of this tool is great, experimenting with other tools that AI offers I have been able to do things that I would not have imagined before or that I would not have tried to do because of the complexity, to mention meshy, complemented with bildeform opens up the possibility of generating things in a much easier and more effective way.

I sincerely wish that this was spread for the good of the creators, it seems to me that it has not had the impact that it should and I who have been in that place would like them to prosper in that sense, I have had the opportunity to talk with the creator and he has told me that despite the few sales all the buyers have been more than happy with the results, the same situation that I experienced. For these reasons I share this with you in this forum to see if it can have a positive impact.

Below I leave you an example of what can be done, something that I will gladly share with the creators so that they can share and show the good work they did:

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