First off I would like to say I am new to using/rendering physic simulations in blender. I have some experience in the BGE, so i know my way around blender.
I have seen tutorials explaining how to make a cube shatter (such as this one http://www.youtube.com/watch?v=LqWWwcdFed8 )
But how do I make that happen when its standing still? For example, I hope to do some tests with it and track it into real footage. So it would look like a building is toppling down.
So I don’t need it to explode, rather, for it to collapse on itself.
Or even to do something like this http://www.youtube.com/watch?v=ZthCiJLecfo&feature=related
Thanks for the help, and I’m sorry if this question is asked alot.
Thanks for your patience,