I’m new to rigging, banging my head trying to rig two cubes together. Pretty basic, right? Well, I’m following what many of the rigging tutorials are teaching to no avail:
- make two cubes
- create an armature bone
- Clone the armature bone
- Place one bone in cube 1
- Place the second bone in cube 2 (joint location is between the two cubes)
- Entering object mode and selecting everything (both cubes and the two armature bones)
- Ctrl+P to parent everything as Armature Deform -> empty groups
Now, when I move either cube, the armature stays fixed.
What am I missing?