So I have this model (and actually a various few others that I have ready) which I’m designing for Second Life, and I’m having a number of problems thinking about how to go about the actual UVing process. At the moment I’m going to be passing the finished UVs off to a friend to texture, but I’m not sure how to actually go about the procedure. Here’s what I’ve gotten so far of the model, with the different coloured parts just to help differentiate a little bit.
I’m hoping that for the lighter blue parts with the circles that I can just UV one of them, apply an AO and have it copy+paste to the other ones with exactly the same texture. But I’m not sure how to do that or if it’s possible at all. Any help with this would be greatly appreciated!