Now I’ll try to fix those issues as I keep polishing those weights and proceed with the character development, If you have any advice or critic please leave me a comment, I’ll
be soon uploading updates as I complete the project.
Today I was working on weights and fixing the positions of some bones to get good deformations, any other deformations I want to add in the future will be added on the path using shapekeys or something else.
I will try to keep adding details on the body as I go further with the texturing process.
I’m wondering if I should add hair or just sculpt multires some hair details.
Also I’ve just noticed that I forgot the nails.
Hi, today I messed up haha, I was trying to “save me” some time to copying the rear paw into the front paw, and as I was doing it in gimp I forgot to turn off the UV layout at the moment of exporting the texture and then I finished with a beautiful web around the dog.
I tried to apply some fixes subtracting the UVs and deleting the lines, and it turned ok and I was able to smudge the lines to restore the colors, unfortunately the hair details on textures was partially lost, so I had to re do most of the face and back.