Bateleur HVT Concept

I recently wrapped up an automotive concept design project for a client. Bateleur HVT concept. Early 3D surface concepting and form development/ideation in Blender 4.0 over the course and the final industrial model imported and finished the designed in Rhino 8.




The client has asked me not to post any “behind the scenes CAD”, but I can say I used most of the same curve network surface building techniques I used in some of my older work during the ideation phase of the car: Julietta concept process

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Those rotors are rough.

i think they can probably use a retexture

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I featured you on BlenderNation, have a great weekend!

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I’m extremely late on this…thanks so much Bart!

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