Here’s a bedroom scene I’ve been working on as a case study on interiors. I’m currently making several scenes to help myself get better and this was the first one.
This was the final image. I modelled and textured the room, windows, curtains, some of the exterior and other elements. For models like the bed, plants, chairs and small details, I used the free models on iMeshh using their addon. Adjusted the materials with custom shaders like with the fabric. To make believable fabric with realistic sheen.
I did the composting, colour grade and everything inside Blender’s compositor.
It’s open to critique as it is one of the steps I’m taking to improve. ![]()
Here’s the different stages I went through:












