Hi all
How would I go about selecting a vertex on a plane? In code, of course. Where would I “install” that code? Does it get saved along with the whole bundle?
A quick run of what I’d like a achieve:
- select a vertex
- issue keystroke “ctrl-L” (or similar in code)
- issue keystroke “p” and “enter” to detach (or…similar in code)
- go in object mode, and select the detached piece
- re-enter in edit mode and select all the vertices in that part (keystroke A)
- export this to DAE
Can that be done?
Basically, I’d want to break apart a big slab into smaller chunks to export individually…of course, I bet that THIS can be done in better ways…I am new to Blender (I guess I always will be, sorry) so the finesses still escape me…
Thanks for any input
Melissa
=^.^=