Bellum

Bellum, final boss of The Legend of Zelda: Phantom Hourglass

I wanted to do this one since I started using Blender, even left an empty folder just for it for some years.
I had stopped using Blender for some time. When Blender 2.8 released I decided to try it. Wondering what to do I saw the folder and said ‘Why not?’

Model:

Shader:


My attempt at a toon shader
(Always plan it so the textures can be put in Unity, somewhat)

Armature:

Also plan to make his final form.
Thank you for reading.

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