Bellum, final boss of The Legend of Zelda: Phantom Hourglass
I wanted to do this one since I started using Blender, even left an empty folder just for it for some years.
I had stopped using Blender for some time. When Blender 2.8 released I decided to try it. Wondering what to do I saw the folder and said ‘Why not?’
Model:
Shader:
My attempt at a toon shader
(Always plan it so the textures can be put in Unity, somewhat)
Armature:
Also plan to make his final form.
Thank you for reading.