Bending mesh into a ring.


I’m new here so please excuse any mistakes I make, I’m trying to abide by the rules.

At the moment I’m very overwhelmed with a project I’m trying to do and I need some help being pointed in the proper direction.

I’m trying to bend a mesh into a ring. I’ve tried bending it around a circle…that didn’t work out so well… then I tried to do a simple deform…and holy crap that was awful.

So I’m hoping somebody might know where I’m going wrong.

test.blend (508 KB)

Help :spin:

Your object is not properly constructed and doesn’t have enough geometry for it to be able to bend.
test_ja12.blend (506 KB)