Just got back to Blender after about 7 months and opened one of my file sin the new 2.71 and spotted that oen of my edges is “bent” when the Subsurf is applied (at level 2).
here’s the edge, normal view
note no vert in its length etc,
here’s the SS’d version:
why that sharp bend? a curve i could understand but that’s a distinct dogleg. i dissolved and knifed it back in, it did the same, so how can i get rid of this effect to get smooth geometry?