Beretta 92 FS

Made this pistol as a practice in hard-surface modeling and texturing. It was a bigger modeling challenge than I anticipated. Took quite some effort to get all the curves and proportions to work together and still there is a lot that could be improved. I’ve limited myself to only model outside shell of the weapon because after watching some of the assembly videos I realized that I could spend at least another week to make all the parts and I wanted to move to another project.

All modeling was done in Blender, texturing was done using Substance Painter. Light post-processing with Gimp.




















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nice work here, keep it up bro!

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I featured you on BlenderNation, have a great weekend!

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