Best method for blood coming out of wound underneath shirt?

To anyone reading this that still hasn’t come across any of my long posts I’d like to say that I’m a beginner, with just two months of Blender. So pardon the dumb questions in advance.

I have footage of a man that is in the woods, and just ran into something that hurt him and he has a puncture wound (not in the footage but is supposed to). He’s supposed to be bleeding, and the close up shot shows his white t-shirt, so I have to come up with a way to show blood expanding underneath that t-shirt.

What would you use in Blender for this? Fluid simulation, or something else?

I’d probably try Dynamic Paint.

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Just to add to what @G_De advised…

Dynamic Paint and use WET Map Projection for the Blood on your character…

There isn’t a video that describes this in Blender but several you would need to combine ( they are mostly done in VFX, like After Effects or Natron) …

This is what you would be doing only projecting the wet map on the character and not the ground ( and of course Blood, not water)

And here is a good tutorial on Wet Maps…

Good luck and Happy Blending…

Thanks, I really appreciate it, I’ll take a look a these.

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