Hi, I’ve been using Blender 2.5 for about a year now and figure it’s about time i make a car. My car of choice is the Audi s3. I got a hi-res vector image off the-blueprints, and I was wondering what the best approach to the model would be. Should I box model it, or make it from a plane? what’s best if I want to use this in the game engine?
Thanks in advance,
Ben