I’ve been looking around at potential online solutions for projects with quick turnaround times. A few support Cycles but I have a few concerns:
1.) Are they up to date? I usually use the latest builds and when little things get added (like motion blur woo-hoo!), I want to be able to take advantage rather than using whatever old version the renderfarm supports. I understand there are limits to this but I don’t want to use a way out dated version just for fast rendertimes.
2.) Are particle/physics effects buggy? I’ve seen a few that explicitly state that they don’t support particles or physics and some others that seem to (but sounds like there could be issues).
3.) Are costs really that low? I’m tempted to just buy another base computer or two and throw in a couple GTX 580s and be done with it.
As always your help is much appreciated!
As a side note, does anyone know a technique to use the netrender functions with cycles and GPU on multiple machines?