I hope this is the right forum for this topic.
I am wanting to model objects that are within the size of the human body: vehicles, clothings, furniture, etc.
I am wondering what a good scale would be to use, cause I have read that SSS, lighting, and other aspects of Blender are scale sensitive.
What would a good Blender Unit to Real World Measurement scale be? milimeters, inches, whatever?
Thanks ahead of time.