Hi,
I’m looking a way to better see my mesh when I make my retopo.
I would like to make like topogun, see the HD through the low poly.
I activate the “limite selection to visible” button to see through my mesh, but I always select the behind vertices.
Is there a way to see through the mesh without selecting the vertices behind ?
I don’t want hide vertices, it’s anoying.
Thx for your help