Hi!
I am trying to use a bevel modifier to bevel the boolean cut cube.
I notice that it doesn’t bevel the corners that’s been boolean cut, but only the edges. Is there a way to bevel both edges and corner vertices? Cheers
I’m not quite sure what you’re looking for.
Try this:
Go to Bevel Modifier; go to Geometry; change Miter Outer to Patch or Arc.
Maybe that’s what you’re looking for.
If it looks weird with Shade Auto Smooth, you can add a WeightedNormal Modifier.
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incredible! thanks
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