I’m having a problem with beveling some surfaces on detail parts on a project I’m working on.
I’m using the bevel tool but the bevels come out completely flat, rather than curved or angled as they should be.
The bevel extends inward from the edge I’m wanting to bevel, and remains flat, as shown above.
In this case I was trying to bevel the outer top edge, which is the bottom selected line in the image.
The parts in question had holes in them carved out with the Boolean tool. I thought maybe that might be the issue and tried using the knife project tool, instead, but I still get the same problem. It’s not my scaling either, as all 3 axes are at 1.000. I’ve tried cleaning up options, recalculating my normals, and other things. Nothing seem to resolve the issue.
Any ideas as to what’s causing this?