I’m trying to use the bevel modifier with weight to achieve bevel on edges. My mesh here is made with boolean difference of cubes, resulting size: 0.4x5.6x9.8, as you can see in the image. I’ve set bevel width to be 0.1, and weight for each edge is 1.0. I’m expecting the result to be 45 angle like:
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But the result produced by blender is weird. And rendered image shows artifacts. I’m wondering what I shall do to make bevel correct?
problem.blend (541 KB)