I am trying to make hair that looks realistic and that can be animated. I think ill be using static particles guided by a curve, ill then add a softbody to the curve to be able to aply realistic wind forces. What i am stuck on is the gravity thing. I want the hair to fall down, logically, but to do so i need to have a vertex on the curve with a weight 1. I dnt know how to add weights to the curve and without it the whole thing just falls down
Could anyone please tell me how to add weights to the curve?