Yeah, there’s two smooth snap modes: one is the SNAP_SMOOTH mode which distributes evenly (not like you want), and there’s also SNAP_SMOOTH_P (aka “proportional”), this one does preserve edge lengths along the curve.
(The straight snapping modes also have these ‘even’ and ‘proportional’ variants.)
Hi RNavega, unfortunately in the last stable blender version 3.1.2, using Bézier Mesh Shaper v0.9.58 with shapekey makes blender crash.
Thank you for this great addon
Hi @d.viagi, thanks a lot for the report.
Could you give me some more details: does it happen right when you start the tool, or after it’s running and you tried to do something with it? Does it happen consistently on all your scenes, or just a particular one (that is, does it also happen when starting on a simple scene with just a cube)?
Hi @RNavega,
I create a new scene loading the factory setting, and of course your addon. As soon I launch the command blender crashes.
It happens only with shapekey.
I’ve made a gif, I hope it’s easier to understand
@d.viagi thankfully it was quickly fixed. You’ll need 3.1.2 daily build, or any version above that.
What they said:
RNavega said:
Hi [dev], I see that the fix was committed to the master branch.
Does this mean that if I grab any daily build (…) it will come with that fix?
[Dev] said:
The build happens at the end of the day in central European time, so yeah, the daily build should include this fix. If not, today’s (Apr 14) build would have it.
Hi @RNavega; I tried the last 3.1.2 cc66d1020c3b build but unfortunately it’s still not working; It’s working ok in 3.2 version; maybe for me it’s time to switch to 3.2 . Thank you
Hi. I tested, but couldn’t reproduce this.
The default key for “Toggle Unbind Curve”, tab, was working as usual. Could you explain more what kind of scene setup (modifiers, other add-ons etc) and what kind of add-on settings that you were using when you had this problem? Also, the Blender build where I ran the tests was 3.6.2 official release; if you’re using a nightly version please let me know.
Was this the same problem (related to the ‘toggle curve unbind’ key and its behavior), or did you find other problems?
Thank you for checking. I just tried it again on a fresh config and it does work on my nightly build of 3.6.2. I also tested it again with my normal working config and addon, it still works - So I assume it was user error. Sorry for the trouble
I couldn’t seem to get out of it… and I had not seen that behavior before. Then I hit undo to back out of it and tried again, which was successful. This was some time last week. Maybe it was just a one-off. I just fired up Blender and tried again, and did not have problems this time. I don’t use BMS daily or even weekly sometimes, so it is quite possible I just did something really screwy. Who knows, maybe I forgot to just hit Enter. Anyway, I’m sure we are g-t-g. Thank you so much for continuing to support this truly kickass addon, that I would absolutely hate to be without! You rock!
Another user also reported finding some weirdness when using it with Blender 3.6, so I’m thinking there must be some rare situation when the operator is aborted before being able to gracefully finish.
If you find any more cases I’ll be here.