Hi Everyone.
Is there any way to give a bezier or Nurbs Curve thickness? See attached picture…the fabric curves from the floor and up to the ceiling…It just looks like a plane right now. Any help would be appreciated.
Also, does anyone know the best way to model fabric? I plan on using a UV texture, but I don’t know the best way to make it look real. Woucl you use the “proportional/ON” setting in object mode and start to modify vertices? Or is there another method?
Thanks!