BGE press P and object invisble or messy


why bge my image invisble or messy in blender game ??
but in blender render the image is perfect ??

need help and thanks :slight_smile:

Ensure your materials do not have Transparency enabled.

@monster : thanks for your reply (y)
the Traparency has solved but it looks like better then before

but when i press p the mesh shape is different before i press p .
confiused -___- this my first game but in 3d image has a problem :frowning:

This depends how you deform your mesh. Not all options are supported in the BGE. Please post a demo file, that we can look at.

but when i press p the mesh shape is different before i press p

bigger/smaller? do you scale your object in edit mode or in object mode?

edit mode is the best way to do.
to give the object itโ€™s origional size back you should be in object mode, select the item then hit als+s then alt+r.
now the scale is set back to itโ€™s origional scale and the rotation is also back to default (s = scale, r = rotation)

when you done that hit p and see if they still get smaller/bigger, if not then you can select the object and go to edit mode and scale/rotate it inthere. and your problem should be fixed.