This is the game Mattheo and I are working on.
The idea is simple:
A house is burning down and you want to save all people which are trapped in the building.
All you have is a small bucket, which you will use to make your way through the fire.
There will hopefully be several floors meaning several levels. Victims will be spawned at random places so you get another experience each playthrough.
Gameplay:
Day 1:
-Basic Level
-Basic Gameplay
Day 2+3:
-Level1 almost done
-Level2 started
-Menu Done
-AI
-Optimisation
-Sounds
Day 4 (so far):
-Hud
-Victim improvements
-fire spreads randomly from existing fires
-heat death
-tutorial
-graphic settings
-more assets
-lots of fixes and improvements
We would love to get your feedback