Hopefully I’ll get some time on this, but a big real life problem has come up which I kind of have to endure stoicly until it is all hopefully sorted out.
At least doing something creative helps to distract me from my current worries.
Anyway, the plan is a simple roguelike/RPG with a focus on avoiding monsters and exploring. Top down view, static sprites for characters and items. I’ll do as much as I can and then maybe continue after the contest.
For a roguelike there’s lots of code laying around on the web, it just needs to be modified to fit my particular framework.
Right now Ive got camera and mouse control as well as a simple level generator. Don’t know if I’ll get anything more done but I’ll give it a try.