Lots of strong entries, and it’s nice to see that most include music. I’m surprised that I’m the only one to have their game be smaller than 10mb. I have no idea how you guys manage to make so much content in a week.
***Feedback:
Bounty Hunt- Escape! By Szlobi
In the blend file, the viewport wasn’t in the camera view. This is an easy thing to forget.
Ran quite slowly on my laptop. Got stuck after “Now I am at the rooftop, and have to find my way back down” whereby I spawned falling down the side of the building…
Parallax -acloudyskye
Nice art, nice music, nice game. Boss battle is a little weak. Love the way the enemies fall after you hit them
Manic Mack’s Escape- BluePrintRandom
Your best game yet, but the movement speed is a little slow. I completed it without ever punching everyone, just with dodging. No health loss either.
Evacuate- Apilch
The screenshots looks pretty, but I can’t play windows executables, nor can I be bothered firing up my blend-file-extractor. I thought one of the requirements for the BGMC was about sharing the blend file. If you upload the blend I can give some feedback. (Maybe I just missed where the blend is?)
Escape- Boggle
It’s not clear what blend file to start. I tried main menu. Crashes my UPBGE, but works in normal BGE (just dump it in GLSL mode).
Maybe because of this, I couldn’t tell how many coins I had to collect, and it’s a big area. Nice game though.
Chained- Geometricity
This game defeated me. I couldn’t figure out how to interact with anything - anything. What key/button is used for interaction? I waited several minutes and nothing happened so I put it down. Nice environment, but I think the player’s perspective is a bit high. I wanted my player to duck when he went through doorways. Ran slowly on my laptop.
Inferno-SDFGEOFF
Needs more variation between runs and lots of other things…
In the dog House- Fredstash
This is a cute game. I liked it. As I mentioned in the project thread, I couldn’t get the water to do anything in the last level, but other than that itwas great.
The Escapism- Nicholas_A
Very polished. I like the way that so many things can be interacted with. Nice graphics and the controls ‘feels good.’ The riddles weren’t too hard, and I felt like the last level was a bit too big (I knew what I was looking for, but took ages to find it), but otherwise very good.
Get Out!- JO5HU4.Blend
A suprisingly big game, with lots of vent crawling. I found it a bit dark and had to increase my screen’t gamma to be able to see in the vents. Not too hard, and I didn’t manage to end it properly as I got stuck floating above the planet.
Cold Day- Grenzer
Neato. I like it, except I struggled to go through the room with the two red doors, and it took me ages to realize that to start, I had to go to sleep (I eventually inspected the blend - the bed was the one thing I did not try to interact with). Otherwise it was very good.
Results are looking interesting so far. I can tell you that two games are tied for first place right now.
Hey, you peeked… (Joking).